AE Transfer is a set of two scripts, for Autodesk 3ds Max and Adobe After Effects, that allows these two apps to exchange parameters of 3D objects and 3D layers with each other.

The script for 3ds Max allows you to export cameras, lights, standard planes, and pass Position, Rotation and Scale properties of other 3D objects from 3ds Max to After Effects. The script generates another script as a *.jsx file containing exported data of the selected objects. This *.jsx script then runs in After Effects and creates the layers with the exported properties.

You can also export properties of a single object using Windows clipboard and then paste them to a layer in After Effects.

In case of exporting to *.jsx script, the following layers are created in After Effects:

Camera Camera
Standard Plane
Rectangle Shape
Solid
Null Object
Light Light
Any other object Null Object

The script for After Effects allows to export Cameras, Lights and 3D layer parameters from After Effects to 3ds Max. This script generates a MaxScript file (*.ms) containing exported data of the selected layers. The MaxScript file then runs in 3ds Max and creates the objects with the exported properties.

The following objects are created in 3ds Max:

Camera Camera
Solid
Composition
Footage
Rectangle Shape
Standard Plane
Null Object
Text
Non-rectangular Shape
Point Helper Object
Light Light

The AE Transfer scripts work with all 3ds Max versions newer than 3ds Max 2013, and all After Effects versions newer than CS6. Both scripts were tested on Windows 7 and 10. The script for After Effects since version 2.02 also works on Mac OS.

Before using the tool, please check out the current list of Known issues and limitations.

Since version 2.1, AE Transfer became completely free. See the F.A.Q. for details. You can download the installer here.

For more information about installation, using, and features please watch the videos.

If you faced any issue please look in the F.A.Q. section first.

3ds MaxAfter Effects
After Effects3ds Max